To delay your inevitable demise, stack blocks as high as possible so they get crushed instead of you!

Use only the mouse to control yourself, pick up blocks, and throw them skyward.

  • Hold the left mouse button over a block (while in range) to grab it.
  • Use the mouse to adjust the trajectory.
  • Use the mouse wheel to rotate the block.
  • Release to throw, hopefully to land on top of your stack!
  • Hold right mouse button to enter a temporary slow motion mode.

Made in 1 day for Ludum Dare 50 (compo).


v1.01

Minor post-jam update which fixes two major bugs:

  • Fixed crash when a block you're holding gets crushed.
  • Fixed inconsistent game-time leading to wildly differing high-scores, due to the ceiling movement being framerate dependent.


Links

About me


StatusReleased
PlatformsWindows, macOS, Linux, HTML5
Rating
Rated 3.0 out of 5 stars
(2 total ratings)
AuthorSam Bigos
GenreAction
Tagsblocks, High Score, Ludum Dare 50, Physics, Score Attack
LinksLudum Dare

Download

Download
linux_v1.01 75 MB
Download
mac_v1.01 42 MB
Download
win64_v1.01 67 MB

Comments

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cheeseing the game by shoving bricks under the stack near the end

Something up with collision. The ceiling has completely shut but my timer is still running. Happens 1/10 times. I pop instantly if I move

(1 edit)

Oh and the ceiling eventually passes through me. I can run around freely and the timer will run forever

(1 edit)

Well, I guess you won the game! Thanks for the report, I have heard of it from some others too. Will see if I can reproduce it myself.

Creative idea pretty well executed. Although I somehow survived for 8m15s my first attempt so something odd is going on considering the dev high score is 3 minutes and change.

(1 edit)

Oh no! I realised I wasn't adjusting the ceiling's fall speed by the frame time, which is why it was going slow for you (and somebody else told me they survived for 40 seconds which confused me). Thanks so much for pointing that out. I feel stupid  now haha.

I had a suspicion that it was frame-rate related. Either way nice work, this idea is pretty cool.