Godot Dither Shader
Godot Dither Shader
This is a dither shader inspired by Lucas Pope’s Return of the Obra Dinn.
The shader itself is a simple post-process screen shader which will take a gradient palette and apply it with a dither effect to any scene.
You can download the demo project source from here (zip) or from Github.
If you just want to see the shader code, find that here.
For more information on how to setup and use the shader, please see the Github repository readme or the Godot Shaders page.
Links
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (8 total ratings) |
Author | Sam Bigos |
Tags | demo, dither, flat-shading, Godot, graphics, lucas-pope, obra-dinn, post-process, Shaders |
Download
Download
godot_dither_shader_v1.0_src 1 MB
Install instructions
Download and unzip, then import the project into Godot (tested with 3.2.3 and 3.2.4).
Comments
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Nice man i love you work
poggers
Brilliant and very helpful. Thank you :
thank
Wonderful!
Beautiful!
Thank you so much!